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<div class="title">Class Index</div>  </div>
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<div class="qindex"><a class="qindex" href="#letter__">_</a>&#160;|&#160;<a class="qindex" href="#letter_a">a</a>&#160;|&#160;<a class="qindex" href="#letter_b">b</a>&#160;|&#160;<a class="qindex" href="#letter_c">c</a>&#160;|&#160;<a class="qindex" href="#letter_d">d</a>&#160;|&#160;<a class="qindex" href="#letter_e">e</a>&#160;|&#160;<a class="qindex" href="#letter_f">f</a>&#160;|&#160;<a class="qindex" href="#letter_g">g</a>&#160;|&#160;<a class="qindex" href="#letter_h">h</a>&#160;|&#160;<a class="qindex" href="#letter_i">i</a>&#160;|&#160;<a class="qindex" href="#letter_j">j</a>&#160;|&#160;<a class="qindex" href="#letter_k">k</a>&#160;|&#160;<a class="qindex" href="#letter_l">l</a>&#160;|&#160;<a class="qindex" href="#letter_m">m</a>&#160;|&#160;<a class="qindex" href="#letter_n">n</a>&#160;|&#160;<a class="qindex" href="#letter_o">o</a>&#160;|&#160;<a class="qindex" href="#letter_p">p</a>&#160;|&#160;<a class="qindex" href="#letter_q">q</a>&#160;|&#160;<a class="qindex" href="#letter_r">r</a>&#160;|&#160;<a class="qindex" href="#letter_s">s</a>&#160;|&#160;<a class="qindex" href="#letter_t">t</a>&#160;|&#160;<a class="qindex" href="#letter_v">v</a></div>
<table class="classindex">
<tr><td rowspan="2" valign="bottom"><a name="letter__"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;_&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a02473.html">DefaultTraitsDouble</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02049.html">Handle2Prop</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01977.html">NormalConeT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01941.html">SubdivideWidget</a>&#160;&#160;&#160;</td></tr>
<tr><td rowspan="2" valign="bottom"><a name="letter_e"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;e&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a02057.html">Handle2Prop&lt; T, FaceHandle &gt;</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03081.html">NumLimitsT</a> (<a class="el" href="a01245.html">OpenMesh::Utils</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_t"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;t&#160;&#160;</div></td></tr></table>
</td></tr>
<tr><td valign="top"><a class="el" href="a02025.html">_IOManager_</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02053.html">Handle2Prop&lt; T, VertexHandle &gt;</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_o"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;o&#160;&#160;</div></td></tr></table>
</td></tr>
<tr><td valign="top"><a class="el" href="a02037.html">_OBJReader_</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02953.html">EdE</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02505.html">HandleToPropHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03089.html">TestingFramework</a> (<a class="el" href="a01245.html">OpenMesh::Utils</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02085.html">_OBJWriter_</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02957.html">EdEc</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02517.html">HandleToPropHandle&lt; OpenMesh::EdgeHandle, T &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02701.html">Observer</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03093.html">Timer</a> (<a class="el" href="a01245.html">OpenMesh::Utils</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02041.html">_OFFReader_</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02249.html">EdgeHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02521.html">HandleToPropHandle&lt; OpenMesh::FaceHandle, T &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03149.html">OpenMeshBase</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02965.html">Traits</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02089.html">_OFFWriter_</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02281.html">EdgeIterT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02513.html">HandleToPropHandle&lt; OpenMesh::HalfedgeHandle, T &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03153.html">OpenMeshBasePoly</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02733.html">Traits</a> (<a class="el" href="a01239.html">OpenMesh::Kernel_OSG</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02045.html">_OMReader_</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01869.html">MeshItems::EdgeT</a> (<a class="el" href="a01234.html">OpenMesh::Concepts</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02529.html">HandleToPropHandle&lt; OpenMesh::MeshHandle, T &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03257.html">OpenMeshBasePolyVec2i</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02481.html">TriConnectivity</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02093.html">_OMWriter_</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02881.html">CompositeTraits::EdgeT</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02509.html">HandleToPropHandle&lt; OpenMesh::VertexHandle, T &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03425.html">OpenMeshBaseTriVec2i</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02465.html">TriConnectivityTag</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02061.html">_PLYReader_</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02989.html">CompositeTraits::EdgeT</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02525.html">HandleToPropHandle&lt; void, T &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02725.html">oPropertyT</a> (<a class="el" href="a01239.html">OpenMesh::Kernel_OSG</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02485.html">TriMesh_ArrayKernel_GeneratorT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02097.html">_PLYWriter_</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02945.html">EF</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02641.html">DecimaterT::HeapInterface</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01901.html">Option</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02377.html">TriMesh_ArrayKernelT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02073.html">_STLReader_</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02353.html">PolyConnectivity::ElementRange</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03069.html">HeapInterfaceT</a> (<a class="el" href="a01245.html">OpenMesh::Utils</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02029.html">Options</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02737.html">TriMesh_OSGArrayKernel_GeneratorT</a> (<a class="el" href="a01239.html">OpenMesh::Kernel_OSG</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02105.html">_STLWriter_</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02369.html">PolyConnectivity::ElementRange&lt; EdgeHandle &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03073.html">HeapT</a> (<a class="el" href="a01245.html">OpenMesh::Utils</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_p"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;p&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a02741.html">TriMesh_OSGArrayKernelT</a> (<a class="el" href="a01239.html">OpenMesh::Kernel_OSG</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02109.html">_VTKWriter_</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02373.html">PolyConnectivity::ElementRange&lt; FaceHandle &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02557.html">HPropHandleT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02489.html">TriMeshT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td rowspan="2" valign="bottom"><a name="letter_a"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;a&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a02365.html">PolyConnectivity::ElementRange&lt; HalfedgeHandle &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_i"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;i&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a01981.html">Plane3d</a> (<a class="el" href="a01244.html">OpenMesh::VDPM</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02889.html">Tvv3</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02361.html">PolyConnectivity::ElementRange&lt; VertexHandle &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01957.html">PMInfo</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02893.html">Tvv4</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a01945.html">AnalyzerTraits</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02501.html">Endian</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02021.html">ImporterT</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02313.html">PolyConnectivity</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_v"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;v&#160;&#160;</div></td></tr></table>
</td></tr>
<tr><td valign="top"><a class="el" href="a02113.html">ArrayKernel</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02297.html">EntityRange</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02689.html">ModProgMeshT::Info</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02461.html">PolyConnectivityTag</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02705.html">ArrayKernelT</a> (<a class="el" href="a01239.html">OpenMesh::Kernel_OSG</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02561.html">EPropHandleT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03045.html">InterpolatingSqrt3LGT</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02381.html">PolyMesh_ArrayKernel_GeneratorT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02929.html">VdE</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02709.html">AttribKernelT</a> (<a class="el" href="a01239.html">OpenMesh::Kernel_OSG</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02937.html">EV</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02233.html">IteratorT</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02385.html">PolyMesh_ArrayKernelT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02933.html">VdEc</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02129.html">AttribKernelT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02941.html">EVc</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02205.html">FinalMeshItemsT::ITraits</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02389.html">PolyMeshT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01965.html">VDPMSynthesizerViewerWidget</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02493.html">AutoPropertyHandleT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03001.html">CompositeLoopT::EVCoeff</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_j"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;j&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a01905.html">ProgTraits</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02925.html">VE</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02121.html">ArrayKernel::AutoStatusSetT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02013.html">ExporterT</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01909.html">ProgViewerWidget</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03157.html">Vec</a> (Custom)&#160;&#160;&#160;</td></tr>
<tr><td rowspan="2" valign="bottom"><a name="letter_b"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;b&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a02125.html">ArrayKernel::ExtStatusSetT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02845.html">JacobiLaplaceSmootherT</a> (OpenMesh::Smoother)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02593.html">PropertyContainer</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02817.html">vector_caster&lt; osg::Vec3d, osg::Pnt3d &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td rowspan="2" valign="bottom"><a name="letter_f"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;f&#160;&#160;</div></td></tr></table>
</td><td rowspan="2" valign="bottom"><a name="letter_k"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;k&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a02721.html">PropertyKernel</a> (<a class="el" href="a01239.html">OpenMesh::Kernel_OSG</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02809.html">vector_caster&lt; osg::Vec3f, osg::Pnt3f &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02625.html">BaseDecimaterModule</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02597.html">PropertyManager</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02821.html">vector_caster&lt; osg::Vec4d, osg::Pnt4d &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02629.html">BaseDecimaterT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02345.html">PolyConnectivity::FaceEdgeTraits</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01877.html">KernelT</a> (<a class="el" href="a01234.html">OpenMesh::Concepts</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02537.html">PropertyT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02813.html">vector_caster&lt; osg::Vec4f, osg::Pnt4f &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02009.html">BaseExporter</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02349.html">PolyConnectivity::FaceFaceTraits</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_l"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;l&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a02541.html">PropertyT&lt; bool &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02621.html">vector_traits</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02237.html">BaseHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02337.html">PolyConnectivity::FaceHalfedgeTraits</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02545.html">PropertyT&lt; std::string &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03161.html">vector_traits&lt; Custom::Vec&lt; DIM &gt; &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02017.html">BaseImporter</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02253.html">FaceHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02849.html">LaplaceSmootherT</a> (OpenMesh::Smoother)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02573.html">PropHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01969.html">vector_traits&lt; Eigen::Matrix&lt; _Scalar, _Rows, _Cols, _Options &gt; &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02133.html">BaseKernel</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02289.html">FaceIterT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03025.html">LongestEdgeT</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02585.html">PropHandle&lt; EdgeHandle &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02801.html">vector_traits&lt; osg::Color3f &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02137.html">BaseMesh</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01873.html">MeshItems::FaceT</a> (<a class="el" href="a01234.html">OpenMesh::Concepts</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01973.html">LoopSchemeMaskT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02589.html">PropHandle&lt; FaceHandle &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02793.html">vector_traits&lt; osg::Color3ub &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02497.html">BaseProperty</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02877.html">CompositeTraits::FaceT</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03029.html">LoopT</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02581.html">PropHandle&lt; HalfedgeHandle &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02805.html">vector_traits&lt; osg::Color4f &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02549.html">BasePropHandleT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02985.html">CompositeTraits::FaceT</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_m"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;m&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a02577.html">PropHandle&lt; VertexHandle &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02797.html">vector_traits&lt; osg::Color4ub &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02033.html">BaseReader</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02341.html">PolyConnectivity::FaceVertexTraits</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_q"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;q&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a02777.html">vector_traits&lt; osg::Pnt2d &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02081.html">BaseWriter</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02949.html">FE</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02645.html">McDecimaterT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02753.html">vector_traits&lt; osg::Pnt2f &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02077.html">binary</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02901.html">FF</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02477.html">MergeTraits</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01929.html">QGLViewerWidget</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02773.html">vector_traits&lt; osg::Pnt3d &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a03433.html">binary&lt; MyData &gt;</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02905.html">FFc</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02209.html">MeshCast</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01985.html">QuadricT</a> (OpenMesh::Geometry)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02749.html">vector_traits&lt; osg::Pnt3f &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a03437.html">binary&lt; MyMap &gt;</a> (<a class="el" href="a01236.html">OpenMesh::IO</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02453.html">FilteredSmartRangeT::FilteredIterator</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02217.html">MeshCast&lt; const LhsMeshT &amp;, const RhsMeshT &amp; &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_r"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;r&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a02769.html">vector_traits&lt; osg::Pnt4d &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td rowspan="2" valign="bottom"><a name="letter_c"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;c&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a02445.html">FilteredSmartRangeT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02225.html">MeshCast&lt; const LhsMeshT *, const RhsMeshT * &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02745.html">vector_traits&lt; osg::Pnt4f &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02201.html">FinalMeshItemsT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02213.html">MeshCast&lt; LhsMeshT &amp;, RhsMeshT &amp; &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02613.html">RandomNumberGenerator</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02765.html">vector_traits&lt; osg::Vec2f &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02969.html">CatmullClarkT</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02565.html">FPropHandleT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02221.html">MeshCast&lt; LhsMeshT *, RhsMeshT * &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02301.html">RangeTraitT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02785.html">vector_traits&lt; osg::Vec3d &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02305.html">CirculatorRange</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02909.html">FV</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03077.html">MeshCheckerT</a> (<a class="el" href="a01245.html">OpenMesh::Utils</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02857.html">RuleHandleT</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02761.html">vector_traits&lt; osg::Vec3f &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02309.html">CirculatorRangeTraitT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02913.html">FVc</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02257.html">MeshHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02861.html">RuleInterfaceT</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02781.html">vector_traits&lt; osg::Vec4d &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02229.html">CirculatorT</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03013.html">CompositeSqrt3T::FVCoeff</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01857.html">MeshItems</a> (<a class="el" href="a01234.html">OpenMesh::Concepts</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01933.html">RuleMap</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02757.html">vector_traits&lt; osg::Vec4f &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a01889.html">CmdOption</a>&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_g"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;g&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a03097.html">MeshTraits</a> (<a class="el" href="a01244.html">OpenMesh::VDPM</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_s"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;s&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a02789.html">vector_traits&lt; osg::Vec4ub &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02977.html">CompositeT::Coeff</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01921.html">MeshViewerWidget</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02001.html">VectorT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02633.html">CollapseInfoT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02141.html">GenericCirculator_CenterEntityFnsT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01937.html">MeshViewerWidgetSubdivider</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02617.html">SingletonT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02005.html">VectorT</a>&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02717.html">color_caster&lt; osg::Color3f, osg::Color3ub &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02157.html">GenericCirculator_CenterEntityFnsT&lt; Mesh, typename Mesh::FaceHandle, false &gt;</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01925.html">MeshViewerWidgetT</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02401.html">SmartBaseHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02333.html">PolyConnectivity::VertexEdgeTraits</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02713.html">color_caster&lt; osg::Color3ub, osg::Color3f &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02149.html">GenericCirculator_CenterEntityFnsT&lt; Mesh, typename Mesh::FaceHandle, true &gt;</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01917.html">MeshViewerWidgetTraits</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02413.html">SmartEdgeHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02329.html">PolyConnectivity::VertexFaceTraits</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a03021.html">CompareLengthFunction</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02153.html">GenericCirculator_CenterEntityFnsT&lt; Mesh, typename Mesh::VertexHandle, false &gt;</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03037.html">MidpointT</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02417.html">SmartFaceHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02321.html">PolyConnectivity::VertexHalfedgeTraits</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02997.html">CompositeLoopT</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02145.html">GenericCirculator_CenterEntityFnsT&lt; Mesh, typename Mesh::VertexHandle, true &gt;</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02649.html">MixedDecimaterT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02409.html">SmartHalfedgeHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02241.html">VertexHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a03009.html">CompositeSqrt3T</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02161.html">GenericCirculator_DereferenciabilityCheckT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02653.html">ModAspectRatioT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02421.html">SmartHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02265.html">VertexIterT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02865.html">CompositeT</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02165.html">GenericCirculator_DereferenciabilityCheckT&lt; Mesh, typename Mesh::FaceHandle, typename Mesh::FaceHandle &gt;</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01961.html">ModBalancerT</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02433.html">SmartHandle&lt; EdgeHandle &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02325.html">PolyConnectivity::VertexOppositeHalfedgeTraits</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02973.html">CompositeT</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02169.html">GenericCirculator_DereferenciabilityCheckT&lt; Mesh, typename Mesh::VertexHandle, typename Mesh::FaceHandle &gt;</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02661.html">ModBaseT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02437.html">SmartHandle&lt; FaceHandle &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01949.html">AnalyzerTraits::VertexT</a>&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02869.html">CompositeTraits</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02173.html">GenericCirculator_ValueHandleFnsT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02665.html">ModEdgeLengthT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02429.html">SmartHandle&lt; HalfedgeHandle &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02885.html">CompositeTraits::VertexT</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02981.html">CompositeTraits</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02177.html">GenericCirculator_ValueHandleFnsT&lt; Mesh, CenterEntityHandle, typename Mesh::FaceHandle, CW &gt;</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02657.html">ModHandleT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02425.html">SmartHandle&lt; VertexHandle &gt;</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03101.html">MeshTraits::VertexT</a> (<a class="el" href="a01244.html">OpenMesh::VDPM</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a03005.html">CompositeLoopT::EVCoeff::compute_weight</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02189.html">GenericCirculator_ValueHandleFnsT_DEPRECATED</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02669.html">ModHausdorffT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02449.html">SmartRangeT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01885.html">MyTraits::VertexT</a>&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a03017.html">CompositeSqrt3T::FVCoeff::compute_weight</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02193.html">GenericCirculator_ValueHandleFnsT_DEPRECATED&lt; Mesh, CenterEntityHandle, typename Mesh::FaceHandle &gt;</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03041.html">ModifiedButterflyT</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02829.html">SmartTaggerET</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01861.html">MeshItems::VertexT</a> (<a class="el" href="a01234.html">OpenMesh::Concepts</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02277.html">ConstEdgeIterT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02181.html">GenericCirculatorBaseT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02673.html">ModIndependentSetsT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02833.html">SmartTaggerFT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02993.html">CompositeTraits::VertexT</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02285.html">ConstFaceIterT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02185.html">GenericCirculatorT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02677.html">ModNormalDeviationT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02837.html">SmartTaggerHT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02317.html">PolyConnectivity::VertexVertexTraits</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02269.html">ConstHalfedgeIterT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02197.html">GenericCirculatorT_DEPRECATED</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02681.html">ModNormalFlippingT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02841.html">SmartTaggerT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02897.html">VF</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02609.html">ConstPropertyViewer</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02293.html">GenericIteratorT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02685.html">ModProgMeshT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02825.html">SmartTaggerVT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03105.html">VFront</a> (<a class="el" href="a01244.html">OpenMesh::VDPM</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02261.html">ConstVertexIterT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02729.html">GeoIndicesUI32</a> (<a class="el" href="a01253.html">OpenMesh::Kernel_OSG::FP</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02693.html">ModQuadricT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02405.html">SmartVertexHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03109.html">VHierarchy</a> (<a class="el" href="a01244.html">OpenMesh::VDPM</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a03145.html">CustomTraits</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03065.html">Gnuplot</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02697.html">ModRoundnessT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02853.html">SmootherT</a> (OpenMesh::Smoother)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03117.html">VHierarchyNode</a> (<a class="el" href="a01244.html">OpenMesh::VDPM</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a03253.html">CustomTraitsVec2i</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03061.html">GnuplotException</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02569.html">MPropHandleT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03049.html">Sqrt3T</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03113.html">VHierarchyNodeHandle</a> (<a class="el" href="a01244.html">OpenMesh::VDPM</a>)&#160;&#160;&#160;</td></tr>
<tr><td rowspan="2" valign="bottom"><a name="letter_d"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;d&#160;&#160;</div></td></tr></table>
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</td><td valign="top"><a class="el" href="a03429.html">MyData</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02961.html">State</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03121.html">VHierarchyNodeIndex</a> (<a class="el" href="a01244.html">OpenMesh::VDPM</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a01881.html">MyTraits</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02873.html">CompositeTraits::State</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03125.html">VHierarchyWindow</a> (<a class="el" href="a01244.html">OpenMesh::VDPM</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02637.html">DecimaterT</a> (<a class="el" href="a01240.html">OpenMesh::Decimater</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02245.html">HalfedgeHandle</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_n"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;n&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="a02457.html">StatusInfo</a> (<a class="el" href="a01238.html">OpenMesh::Attributes</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03129.html">ViewingParameters</a> (<a class="el" href="a01244.html">OpenMesh::VDPM</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a01897.html">DecimaterViewerWidget</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02273.html">HalfedgeIterT</a> (<a class="el" href="a01235.html">OpenMesh::Iterators</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02117.html">ArrayKernel::StatusSetT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02553.html">VPropHandleT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a01893.html">DecOptions</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01865.html">MeshItems::HalfedgeT</a> (<a class="el" href="a01234.html">OpenMesh::Concepts</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03509.html">newClass</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03085.html">StripifierT</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02917.html">VV</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="a02469.html">DefaultTraits</a> (<a class="el" href="a01233.html">OpenMesh</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a01953.html">AnalyzerTraits::HalfedgeT</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02533.html">Noncopyable</a> (<a class="el" href="a01245.html">OpenMesh::Utils</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a03057.html">SubdividerT</a> (<a class="el" href="a01243.html">OpenMesh::Subdivider::Uniform</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="a02921.html">VVc</a> (<a class="el" href="a01241.html">OpenMesh::Subdivider::Adaptive</a>)&#160;&#160;&#160;</td></tr>
<tr><td></td><td></td><td></td><td></td><td></td></tr>
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